Optimized Combat is a Mod for Minecraft to optimize the combat system.
- Decrease the max health. Now $maxHealth=\min{20-4difficulty+2\lfloor{expLevel/5}\rfloor,20}$
- Killing living entities will provide 1 health absorption(Max 4) and 2 food levels.
- If
$foodLevel<6$ , player will get Slowness I, Weakness I, Mining Fatigue I status effect. - High food level will not provide healing.
- The player has a -1 entity interaction distance and a -1 block interaction distance.
- Mining tool items provide +1 Entity Interaction Range and +2 Block Interaction Range.
- Sword items provide +2 Entity Interaction Range and +1 Block Interaction Range.
- Shield items can use continuously for only 40 ticks, and will cool down for
$15\times{(1+useTime/40)}$ ticks. - The maximum number of items stacked has been adjusted to 256.
- The player receives damage reduction.
$damageReductionPercentage=0.3+0.4\times{lostHealthPercentage}$ .
- Java 21
- Minecraft(Java Edition)
- Fabric Loader
- Fabric API
- Cobblestone API
- Lombok(Compile only)