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Battleship using pnpm #9
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Refactor to add switch Refactor to add types as concept easier to understand and read Add a board Extend to adding a print Made sure concept worked but too many in one commit
Names and types extracted from the code Reduced duplication Reduced big functions
Create failing test for the edge cases when invalid coordinates are provided
Create failing tests for the game service Resolve the issues with the game service edge cases Outer tests passing
Fix bug introduced previously with oversimplifying ships Refactor names Implement the game state for players Simplify mocks and tests
929383c to
8ebc7dd
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Refactored a ShotResult for an error message Refactored big start method Extract more guards
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