Vertice is a platform that enables cultural institutions and their visitors to collate and interact with digitised and born-digital 3D objects. Vertice was developed using the gaming engine Unity to provide functionality that supports the purposeful arrangement, contextualisation, and presentation of digital artefacts.
Through considered interaction design and incorporation of gamification, Vertice anticipates how three-dimensional space can alter and enhance the way users interact with intangible cultural artefacts.
Vertice is no longer actively maintained, however, forking or contributions to this repository are always welcome.
Vertice is comprised of three different scenes; entitled Import, Browse, and Collections.
Accessions an artefactโs 3D model, and associates it with contextual metadata that attests to its authenticity and cultural significance. An imported artefact will be available for browsing and organisation into collections.
A key aspect of this phase of research and development was designing and implementing a more effective means of describing 3D digital artefacts. While a number of precedents for achieving this were explored, the resulting approach leaned upon the Dublin Core Metadata Element Set, which was extended to encompass details specific to digital three-dimensional cultural artefacts.

Information seeking for traditional media often takes place in two-dimensional space. Due to the three-dimensional nature of its content, Vertice reexamines this process and allows users to explore artefacts in a 3D environment that is idiomatic of a first-person video game.


Allows curators and visitors to group artefacts according to their own system of arrangement. This allows curators to preserve spatial relationships between artefacts, and prepare virtual exhibitions. It is also a space where could also allow visitors can gather their favourite artefacts.


- Design & Unity Development: Ryan Achten
- Web & Backend Development: Tim Bathgate
- Mentorship: Michael Elwood-Smith
- Supervision: Walter Langelaar
- Additional support from Professor Simon Fraser and MADE, Victoria University of Wellington
Funded by VicLink & KiwiNet, 2016





