Questions or issues? -> discord server | or create an issue on github
You can attach modules to spawners to upgrade them
| Upgrade | Item | Description | Default | 1 Module | 2 Modules | 3 Modules | 4 Modules |
|---|---|---|---|---|---|---|---|
| Spawn Count Upgrade | Beacon | Increases the number of spawned mobs | 4 mobs | 6 mobs | 8 mobs | 12 mobs | 16 mobs |
| Spawn Delay Upgrade | Turtle Helmet | Decreases the spawn delay | 10-40 sec | 10-20 sec | 10-15 sec | 5-10 sec | 5 sec |
| Player Distance Upgrade | Totem of Undying | Increases the player distance for spawner activation | 16 blocks | 32 blocks | 64 blocks | 128 blocks | 192 blocks |
| Spawn Range Upgrade | End Crystal | Increases the spawn range of the spawner | - | - | - | - | - |
| NoAI Upgrade | Music Disc (tears) | Spawned mobs have no AI | - | - | - | - | - |
| Low HP Upgrade | Enchanted Golden Apple | Spawned mobs have reduced health | Full HP | 6 HP | 4 HP | 2 HP | 1 HP |
Attach an item frame to a spawner and put the matching item in it
To enable and disable upgrades
/trigger upgradeablespawners.config