Show you remit and github side-by-side, so you can review comfortably.
Because the other two only work on macOS and one bold developer had to use Linux.
- Run qt-remit
- Go to the remit settings and click "Sign in with Github"
This is for Ubuntu/Linux Mint/etc. If you're on a different distro that doesn't package Qt in a comparable way, check the Windows section below for how to install Qt from the online installer.
You can use the icon in resources/ when setting up a app launcher.
sudo apt install -y build-essential cmake qt6-base-dev qt6-webengine-dev qt6-webchannel-dev && make && sudo make install
# sudo make install PREFIX=/opt/qt-remit # on linux in a custom prefixYou need
- A C++ compiler
- CMake
- Qt Libraries
The quickest way is
xcode-select --install # Installs the xcode tools, including git and a C++ compiler. If you used git to clone this repo, you can skip this line
brew install cmake
brew install qt # Installs a full set of Qt libraries, including all of the ones qt-remit needsInstall the Build Tools for Visual Studio.
Install Qt through the Qt OSS online installer.
At the time of writing, the latest version is 6.9.1. The WebEngine part may have moved since then (it also moved between 6.6 and 6.9)
Do a custom installation and make sure you install
- Extensions -> Qt WebEngine -> Qt 6.9.1
- Qt -> 6.9.1 -> Desktop
- Qt -> Build Tools -> CMake 3.30.5 (the version doesn't matter)
makeThis should generate a binary at build/qt-remit that you can run, as long as it can find a Qt6 that has the WebEngineWidgets installed.
On macOS, the build steps above produce an application package.
Drop that into your /Applications folder to have it available from your launcher of choice.
On Windows, the build steps produce a self-contained binary. Drop that wherever you want to execute it from and set up a link.
Yes.