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@vladfi1 vladfi1 commented Jun 3, 2022

Currently we get disconnected from the slippstream if we wait more than ~1 minute between calls to console.step(). This PR fixes the issue by polling the enet host in a separate process. There doesn't seem to be a perfomance hit in my tests. I think using multiprocessing for this is a bit heavy-handed, but unfortunately plain multithreading is to slow.

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