It is a tiny battlefield-like game in SDL2 and C++. The game is about defending your country by deploying different kinds of missiles and killing enemies trying to invade your country.
You can clone the repository and compile the program. All the assets are provided in this repository. To compile the program, go to the src directory and run make. A binary file called FieldRunners.out will be generated and you can run it to start the game. A guide for program arguments:
./FieldRunners.out
<wave-1-start-point> <wave-1-end-point> <wave-2-start-point> <wave-2-end-point>
<wave-1-enemies>
<wave-2-enemies>
# example
./FieldRunners.out
500 1000 600 1500
20
40In each wave, a given number of enemies attack from the given starting point and try to invade the ending point.
You can check out the src/defines.hpp file and change constant values to customize the game as you want.
