Explore procedurally generated maps with other players, build bases and fight others in your web browser!
My latest project, a text-based .io style game powered by python, websockets and javascript canvas. Supports multiplayer and custom procedural map generation using simplex noise.
Inside bitfields/server:
-
Make sure you have at least python 3.7 installed.
-
pip3 install -r requirements.txt -
Tweak
config.pyif necessary -
python3 main.py
Inside bitfields/client:
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Run
yarn install(npm install) -
Start development server:
yarn dev(npm run dev)
Next head to localhost:3000
OR alternatively export frontend as static web page for serverless use:
Inside bitfields/client: yarn export (npm run export)
All help is much appreciated, so feel free to contribute.
- Spawn points
- Cave rooms / systems
- Breach ammunition? Mines?
- Announce kills / deaths
- Teams?
- Color schemes
- Place ladders?
- Double clicking connect / play creates 2 players


