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Releases: ShieldHeart1/RelentlessNight

Relentless Night 4.7.2

29 Sep 14:51

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TLD 2.23 update
Fix Panel_FeedFire_OnFeedFireRewrite

Relentless Night 4.7.1

29 Jun 21:30

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Update for TLD 2.19

Relentless Night 4.6.3

06 Apr 15:20

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Fix broken menu when no previous RN saves exist.

Relentless Night 4.6.2 - TLD 2.10+

30 Mar 19:17

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Will only work on TLD 2.10 and onwards

Relentless Night 4.6.1 - TLD 2.06 .. 2.08

30 Mar 13:33

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Will only work on TLD 2.06 and 2.08

  • add "rn_reset_carcass_moving" console command
  • Fix Doe carcass moving and move button showing when it shouldn't

Relentless Night 4.6.0

22 Mar 14:27
7b085a4

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Update to enable Relentless Night to work with the latest build of the game - Tales from the Far Territory - 2.06+
(new version numbering)

Relentless Night 4.52

16 Feb 18:34

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Fixed a bug when restoring settings from the save game.

Relentless Night 4.51

28 Feb 13:37

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  • Fixed bug where auroras would sometimes be turned on inappropriately before endgame started with the "Permanent Aurora At Endgame" feature

Relentless Night 4.50

27 Feb 21:19
5956899

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  • Added fish population decline feature, fishing chances can now be changed over time similar to wildlife decline feature
  • Fixed bug where mod will not remember changes to mod settings under certain conditions
  • Fixed bug where snare chances will not decline with wildlife decline setting
  • Fixed bug where trying to add research books to fires would sometimes crash the game when heat retention feature is enabled
  • Fixed bug where torches would sometimes go out while changing scenes when torch burn time is set above 1x

Relentless Night 4.40

19 Feb 15:31
f59d244

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  • Mod updated to work with game version 1.99 and above
  • Carcass moving and Electric torch lighting added to mod settings
  • Mod settings reorganized, Carcass Moving and Electric Torch Lighting added as configurable settings
  • Mod settings have been made more dynamic, allowing you to change more of them during your run
  • Fixed bug with hear retention where temperature decline indoors would be slower than intended
  • Fixed bug with electric torch lighting sometimes not working during auroras
  • Fixed bug in carcass moving where camera would sometimes point away from the carcass during harvesting