Skip to content

Releases: RayDeeUx/DeathScreenTweaks

v1.8.2 — Ron from Delaware

31 Dec 20:56

Choose a tag to compare

  • Update SNL quote bank.
  • Fix some rare crash.

v1.8.1 — Settings Categorized

10 Nov 23:43

Choose a tag to compare

  • Use sprites for the coins shown in Show Collected Coins.
    • To restore past behavior, toggle Use ASCII Art for Coins Instead.
  • Added titles to the settings.
    • Wow, this mod grew a LOT!
  • Added conditions for editing each setting.
    • Hello, Jasmine! This one's for you.
  • Fix a rather mission-critical bug related to finding/locating the "New Best!" node.

v1.8.0 — Customizing the "New Best!" Animation

07 Oct 23:39

Choose a tag to compare

  • Added iOS JIT-less support.
  • Added Customize Position and Customize Rotation.
    • Quite frankly, this shouldn't exist in the first place, but it's here purely for the sake of supporting it. :P
    • (Claude Sonnet 4 really needs to do a better job with leaving anchor points alone for nodes that won't even respond to anchor points...)
    • All default options are NOT exactly as seen in vanilla GD. If you would not like to edit positions or rotations, leave them disabled.
  • Added Customize Scale Animation.
    • Change most of the traits of the scaling "New Best!" animation.
    • Options include editing the backdrop opacity, animation durations, and easing durations. Check the mod settings for more!
    • All default options are exactly as seen in vanilla GD.
  • Added Auto-Screenshot on Death.
    • Requires PRNTSCRN to use.
    • Check the additional Auto-Screenshot on Death, But... setting to fine-tune UI visibility in your screenshots.
  • Added Show Collected Coins.
    • The color of the text depends on the type of coins you're collecting.
    • This is currently ASCII art right now. Maybe there'll be a toggle to show the coin sprites instead. We'll see.
  • Hopefully fixed Sisyphus Audio not stopping when the player respawns.
    • To restore original behavior, disable Sisyphus: Stop SFX on Respawn.

v1.7.2 — Oopsie!

11 Aug 19:00

Choose a tag to compare

  • Fix a bug introduced in v1.7.0 where fake "New Best" messages would spawn in twice on two-player levels. Sorry about that!

v1.7.1 — JFP Compatibility

08 Aug 19:22

Choose a tag to compare

  • Fixed compatability issues with JFP by changing function hooks.

v1.7.0 — Sisyphus, Next Key When? compat, and more.

06 Aug 02:48

Choose a tag to compare

  • Added Sisyphus.
    • Requires dying at similar percentages of a level to qualify.
    • Comes with numerous options from including a custom image, changing the SFX, adjusting thresholds, and changing custom image scaling options.
  • Added soft compatibility option when Hide Rewards Animations is enabled while Alphalaneous' Next Key When? mod is installed.
    • Comes with additional "+1 Key!" indicator when receiving a new key while Hide Rewards Animations is enabled.
  • Fix a big bug where the "New Best!" SFX was not playing at the correct times.
    • (Darn, how did I screw that one up?)

v1.6.2 — iOS

03 May 01:24
7618894

Choose a tag to compare

  • Experimental iOS support.

v1.6.1 — We're legally required to hate the std::vector Shuffle

29 Mar 11:37
a0e84bb

Choose a tag to compare

  • Refactor shuffling algorithms because that's apparently what people do in their free time, I guess.

v1.6.0 — LFNY

09 Feb 22:18
a359268

Choose a tag to compare

  • Added a "refresh quotes" button for convenience. No more full game restarts!
    • Toggling on/off quotes while the game is open will auto-reload quotes for the mod to choose from.
  • Allow toggling on/off the default set of quotes.
  • Added 50 quotes from SNL to celebrate SNL50.
    • "Live from New York, it's Saturday Night!"
  • Fix some bugs here and there.

v1.5.2 — Housekeeping

06 Jan 20:47

Choose a tag to compare

  • Some cleanup from behind the scenes. Nothing noticeable for end users, though.