This repository was archived by the owner on Jan 16, 2025. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 8
Automation
phil14052 edited this page Feb 21, 2020
·
1 revision
Currently the plugin only supports automation with pistons
It is pretty easy to enable automation. Open the config.yml file and set options -> automation -> pistons to true.
That's it!
Go into an enabled world (To disable worlds, see config.yml under options -> disabled -> worlds) and place a piston. Now break the block generated by a Cobblestone generator and enable the auto pusher of the piston. All vanilla auto cobble generators should work. But the player needs to break the generated block first to assign a player.
ANY AUTO COBBLE GENERATORS SHOULD WORK IN THEORY WITH THE PLUGIN! IF NOT PLEASE OPEN A ISSUE HERE ON GITHUB!