Fix area skill attacks hitting summoned monsters implicitly #685
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Area skill attacks (e.g., triple shot) were automatically damaging summoned monsters from the attacking player and other players. Summoned monsters should only be hit when explicitly targeted via
extraTargetId, not through area-of-effect.Changes
GetTargetsInRange: Added filter to exclude summoned monsters from implicit area attacksGetTargets: Modified to yieldextraTargetbefore iteratingGetTargetsInRange, ensuring explicit targets (including summoned monsters) are always included when validAdded
using MUnique.OpenMU.GameLogic.NPC;forMonsterclass referenceBehavior
extraTargetIdstill works for summoned monstersOriginal prompt
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