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Mod tags

ShiroJR edited this page Jan 23, 2023 · 13 revisions

Tags are used to categorize ingame content like blocks, items, fluids, biomes and more. If you are still not sure what they are, you most likely have used them ingame already. A crafting bench can be crafted with any type of wooden planks after all. Not only Mod creators but also Modpack or Datapack creators can use them to further customize the ingame experiance.

NeMuelch Mod Tags

Blocks

Heat Blocks

  • address: data/c/tags/blocks/heat_emitting_blocks
  • function: defines blocks which heat up the Cane station from below

Blocks for ignitable sticks

  • address: data/c/tags/blocks/torch_igniting_blocks
  • function: groups all blocks which can ignite sticks

Items

Arkadus cane projectiles

  • address: data/c/tags/items/arkaduscane_projectile
  • function: groups all usable projectile items for the Arkadus cane's reloading

Campfire utilities

  • address: data/c/tags/items/campfire_igniter
  • function: defines items to ignite campfire blocks

Gloves

  • address: data/c/tags/items/gloves
  • function: contains items which protect players when carrying Lava buckets

NeMuelch drinks

  • address: data/c/tags/items/nemuelch_drinks
  • function: currently only groups the "easter egg" milk items

Shield repair material

  • address: data/c/tags/items/nemuelch_shield_repair
  • function: items which are used to repair nemuelch`s shields

Cane upgrade materials

  • address: data/c/tags/items/pestcane_upgrade_material
  • function: groups all upgrade materials for canes and is used in the Cane station to validate the special crafting recipes

Canes

  • address: data/c/tags/items/pestcanes
  • function: groups all canes and is used in the Cane station to validate the special crafting recipes

Rope items

  • address: data/c/tags/items/ropes
  • function: defines items for usage in the RopeWinchBlock inventory

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