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Releases: IntelligenceModding/AdvancedPeripherals

1.21.1-0.7.58b

23 Dec 23:56

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Added

  • [#798] Added PT_BR Translation

Changed

  • Changed following minimum versions: CC:Tweaked: 1.116.2, Minecolonies: 1.1.1230-1.21.1-snapshot
  • Optimized tags to lua table conversion, greatly improving performance in any listing functions for items/blocks, fluids or gases
  • Refactored our resources transportation logic between peripherals and other devices. Invluding inventory manager or export/import functions from the bridges. Testing is welcome

1.20.1-0.7.46r

08 Oct 16:02

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Added

  • [#755] Added disabled peripherals, a better way to check if a peripheral is disabled in the config. See docs

Fixed

  • [#784] Fixed that the energy detector transfer rate limit is not enforced
  • [#772] Fixed that the inventory manager does not save its content
  • [#777] Fixed IArguments has been closed being thrown with some functions that still use the wrong table functions

1.21.1-0.7.57b

28 Sep 17:22

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Fixed

  • Fixed support for Refined Storage version 2.0.0
  • [#786] Minor performance improvements to the RS Bridges resources iteration - improves the performance with any getResource function - Thanks to @SirYwell!
  • [#784] Fixed that the energy detector transfer rate limit is not enforced
  • Fixed an issue where the ME Bridge could void chemicals during exporting/importing
  • Fixed an issue where export/import fluids and chemicals in the ME Bridge would not detect any remote target peripherals

1.21.1-0.7.56b

08 Aug 13:55

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Fixed

  • [#775] Added support for the latest RS2 version, fixes a crash when trying to submit a crafting job. Min RS2 version is now beta 8

1.20.1-0.7.45r

02 Aug 14:26

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Fixed

  • Added Support for the latest CC:T version, bumped minimum to 1.116.1
  • [#768] Prevent client side crash when inserting memory cards into the inventory manager
  • [#766] Return nil instead of teleporting to 0,0,0 when a warp point does not exist in a end automata turtle

1.21.1-0.7.55b

14 Jul 12:47

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Fixed

  • Fixed that the getRequests() function from the colony integrator wouldn't return items anymore

1.21.1-0.7.54b

12 Jul 23:59

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Fixed

  • Fixed a crash at initializing when patchouli is not installed
  • Fixed that some Inventory Manager functions can't be wrapped

1.21.1-0.7.53b

09 Jul 12:43

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Fixed

  • [#762] Fixed that several lua functions would throw a IllegalStateException

1.21.1-0.7.52b

06 Jul 21:15

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Added

  • [#761] Added hungarian translation, thanks to @bayi!
  • [#757] Added UTF8 support to the chat box, thanks to @456dev!

Fixed

  • [#760] Fixed support with the latest CC version
  • Omit the data components property of lua item stack tables when an error occurred. This fixes a rare issue with the colony integrator when trying to parse enchantments. Fingerprints can be used to filter different enchanted items, that will eventually be fixe when we find a fix for it.
  • [#752] Fixed that export/import functions of the ME Bridge would return nil when the requested amount couldn't be exported

1.21.1-0.7.51b

21 Jun 13:42

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Added

  • UUID and Name property to the player lua object of the player detector

Changed

  • Patchouli book texture
  • Default chemical filter count from 64 mB to 1000 mB
  • Added a configurable char limit to chat box messages

Fixed

  • Fixed that several mekanism integrations would crash the game/server when mekanism is not loaded
  • [#746] Fixed that export and import functions from the ME bridge would not find target inventories
  • Updated Patchouli book documentation URLs
  • Support with the latest mekanism version