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Description
The following is a description of the wall and sequential structures.
Both structures respond to xml tags that contain the storyPoint attribute (this defines a time in the story), I recently updated so that the tags taken into account are:
dialogue
narration
action
For the sequential structure an agent is also required:
dialogue => speaker
narration => narrator
action => agent
The wall structure rotates in 45 degrees every time a story point is reached. If the story jumps back in time a rotation to the right is made, if the time moves forward a rotation to the left is made. The length of the wall is based on the word in the text.
The change in direction on the wall will not necessarily match the changes in the sequential structure since not all dialogue/narration/action tags have a corresponding speaker/narrator/agent attribute.
For the sequential structure each line represents a character. The vertical plane represents story time this time is referenced to as a position in time defined as a floating point; this information is shows as a pop up window that appears when the mouse hovers above a connecting sphere. The horizontal plane represents the progression of story in text. This is not however a full representation in word count. As you can see on the structure each line as several connection spheres. The spheres are placed on all lines whenever a story point appears and the vertical position is modified if there is a change in the attribute.
In the texts that I have there are few xml tags that have a story point attribute. If we could get more we could perhaps have the change in the horizontal plane set as the position in the text. If that was the case we could have intermittent lines that would show when the speakers/narrators/agents are present.