diff --git a/getting-started/ide-setup.md b/getting-started/ide-setup.md index 10e75d90..74fd4421 100644 --- a/getting-started/ide-setup.md +++ b/getting-started/ide-setup.md @@ -44,7 +44,7 @@ You should pick a **Visual Studio 2022+** compiler (specifically the `amd64` ver Now, build your mod by pressing F1 and running `CMake: Build`. **You must build your mod first so that errors such as `#include not found` go away.** If the mod was built successfully, the exit code at the end should be 0. If any errors still persist after building the mod, try restarting VS Code. -## VS Code on Mac +## VSCode on Mac For VS Code on Mac, we recommend a few extensions: * [`clangd`](https://marketplace.visualstudio.com/items?itemName=llvm-vs-code-extensions.vscode-clangd) @@ -198,4 +198,4 @@ Now, in the toolchain settings on the right side of the **Name** field, click th After that, you can follow the same steps as on Windows to build your mod. For some specific mods/libraries (most people won't need this), you might also want to add the clang-cl toolchain. Everything is the same as with clang, except you have to use the `clang-cl-msvc.cmake` toolchain file instead. (Copy the environment file and change the `CMAKE_TOOLCHAIN_FILE` variable to point to the `clang-cl-msvc.cmake` file.) -Also make sure you're using `clang-cl` as the compiler in the toolchain settings. \ No newline at end of file +Also make sure you're using `clang-cl` as the compiler in the toolchain settings.