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This repository was archived by the owner on Mar 15, 2024. It is now read-only.
Since my main PC is Windows, I build the build in two steps:
exporting (Build) the project from Unity to Xcode on Windows PC
Building the project in Xcode itself on MacOs.
But Flurry SDK gives an error when building - thinking that the build is happening on MacOS, although I'm building the project for iOS itself on Windows.