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Hello. I want to add sws_scale function. So, I made DecoderFFmpeg::scaledResolution() function which is called in DecoderFFmpeg::UpdateVideoFrame.
AVFrame* DecoderFFmpeg::scaleResolution(AVFrame* frame, int scaledWidth, int scaledHeight)
{
mVideoInfo.isScaled = true;
mVideoInfo.scaledWidth = scaledWidth;
mVideoInfo.scaledHeight = scaledHeight;
SwsContext* pSwsCtx;
pSwsCtx = sws_getContext(frame->width, frame->height, AV_PIX_FMT_YUV420P,
scaledWidth, scaledHeight, AV_PIX_FMT_YUV420P,
SWS_FAST_BILINEAR, NULL, NULL, NULL);
AVFrame* pScaledFrame = av_frame_alloc();
int ScaledByte = avpicture_get_size(AV_PIX_FMT_YUV420P, scaledWidth, scaledHeight);
pBuffer = (uint8_t*)av_malloc(ScaledByte * sizeof(uint8_t));
avpicture_fill((AVPicture*)pScaledFrame, pBuffer, AV_PIX_FMT_YUV420P, scaledWidth, scaledHeight);
sws_scale(pSwsCtx,
frame->data, frame->linesize, 0, frame->height,
pScaledFrame->data, pScaledFrame->linesize);
sws_freeContext(pSwsCtx);
av_frame_free(&frame);
return pScaledFrame;
}
void DecoderFFmpeg::updateVideoFrame()
{
int isFrameAvailable = 0;
AVFrame* frame = av_frame_alloc();
clock_t start = clock();
if (avcodec_decode_video2(mVideoCodecContext, frame, &isFrameAvailable, &mPacket) < 0)
{
LOG("Error processing data. \n");
return;
}
LOG("updateVideoFrame = %f\n", (float)(clock() - start) / CLOCKS_PER_SEC);
if (isFrameAvailable)
{
std::lock_guard<std::mutex> lock(mVideoMutex);
mVideoFrames.push(scaleResolution(frame, 4096, 2048));
updateBufferState();
}
}
Now, frames in "mVideoFrames queue" have upscaled resolution, so I modified ViveMediaDecoder::DoRendering() function like below.
void DoRendering (int id)
{
LOG("[DoRendering] %d\n", nDoRender++);
if (s_DeviceType == kUnityGfxRendererD3D11 && g_D3D11Device != NULL)
{
ID3D11DeviceContext* ctx = NULL;
g_D3D11Device->GetImmediateContext (&ctx);
shared_ptr<VideoContext> localVideoContext;
if (getVideoContext(id, localVideoContext))
{
AVHandler* localAVHandler = localVideoContext->avhandler.get();
if (localAVHandler != NULL && localAVHandler->getDecoderState() >= AVHandler::DecoderState::INITIALIZED && localAVHandler->getVideoInfo().isEnabled)
{
if (localVideoContext->textureObj == NULL) // 6
{
// unsigned int width = localAVHandler->getVideoInfo().width;
// unsigned int height = localAVHandler->getVideoInfo().height;
unsigned int width = localAVHandler->getVideoInfo().scaledWidth; // I modified
unsigned int height = localAVHandler->getVideoInfo().scaledHeight; // I modified
localVideoContext->textureObj = make_unique<DX11TextureObject>();
localVideoContext->textureObj->create(g_D3D11Device, width, height);
}
double videoDecCurTime = localAVHandler->getVideoInfo().lastTime;
if (videoDecCurTime <= localVideoContext->progressTime)
{
uint8_t* ptrY = NULL;
uint8_t* ptrU = NULL;
uint8_t* ptrV = NULL;
double curFrameTime = localAVHandler->getVideoFrame(&ptrY, &ptrU, &ptrV);
if ( ptrY != NULL &&
curFrameTime != -1 &&
localVideoContext->lastUpdateTime != curFrameTime)
{
localVideoContext->textureObj->upload(ptrY, ptrU, ptrV); // error occured here
localVideoContext->lastUpdateTime = (float)curFrameTime;
localVideoContext->isContentReady = true;
}
localAVHandler->freeVideoFrame();
}
}
}
ctx->Release();
}
}
Only "mVideoBuffMax"th frames have been rendered, and a runtime error occurs when trying to render the "mVideoBuffMax+1"th frame.
according to my LOG in localVideoContext->textureObj->upload(),
std::thread YThread = std::thread([&]() {
if (mWidthY == rowPitchY) {
LOG("----------------- [Y2] before memcpy\n");
memcpy(ptrMappedY, ych, mLengthY); // error occured here
LOG("----------------- [Y3] after memcpy \n");
}
}
LOG "[Y3] after memcpy" doesnt called when the current frame number is mVideoBuffMax+1.
When I checked the mLengthY, there was no problem. The value of mLengthY was [upscaled width * upscaled height].
why this error happens and how can I fix?
Thank you.
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