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伤害数字方面的调整建议 #15

@lj19970213

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@lj19970213

1.伤害数字间距过宽,高位字符遮挡低位字符(约3-5个像素)。
2.伤害不应随怪物或人物移动,而生在触发位置生成后消失。

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