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This repository was archived by the owner on Aug 26, 2023. It is now read-only.
This repository was archived by the owner on Aug 26, 2023. It is now read-only.

Workaround handling #10

@MyPictures

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@MyPictures

Since NoCheat 4 will be easy to extend with new checks I was asking myself how we want to handle workarounds within checks of it.

Will we implement them directly into the checks or will they be separated from the checks and work/run in-depended if the check is active or not?

For example lostOnGround workaround in NoCheatPlus is still useful even if someone decides to remove the SurvivalFly check out of NoCheatPlus.

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