-
Notifications
You must be signed in to change notification settings - Fork 3
Open
Description
Implement a findObjective function to explore base on path finding :
- store visited cells in map
- go to random not visited position around the bot
- repeat until a promise is resolved (telling we found the objective)
- return objective location
also do a goToObjective which just go to objective if we know its position, or first find it with findObjective then go to it.
interesting objectives :
- objects and wraps
- npcs and players
- something else ?
Metadata
Metadata
Assignees
Labels
No labels